Self
Elected Project 2005 - Example 1
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For
my self elected project I decided to set it upon a classic Mini Cooper.
In the animation sequence I wanted to show the character of the Mini
through the process of it building itself in a similar order to real
life car manufacture. So from this I realised that there will be many
features portrayed from nuts and bolts to an entire shell. Here is an
example of the finished shell. I made it via spline modelling and have
applied a blended dirt texture to it representing wet and dry dirt.
The first being a simple red colour which was blended with a dark desert
floor map but at accordance to a simple black and white splat map. The
second blend was basically the same as the previous but with a darker
desert floor map, decreased tolerance on the splat map, and a bump map
activated with noise on each of the splat regions. And finally I blended
both of my blend materials to an even mixture. Finally I added Quickdirt
to the models to give a worn dirt/rust effect. Back to Self Elected Project |
