Self Elected Project 2005 - Example 2
Here is an example of an su carburettor. This was the first feature that I built and have replicated it as close to reality as possible. I have used a number of chrome/steel textures with various bump maps such as noise and reflectivity maps. This has helped reduce intensity over reflection and shininess of the surfaces. This animation will show features in a dirty and rotten form which is how a classic Mini usually leads to. I am yet to add the dirt and rust textures to this feature.

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